Do you spend your spare time lounging in a toga, speaking Latin to your canis lupus familiaris, and thanking Jupiter that all roads lead to your great City? Do you also, anachronistically enough, relish the simulated battlegrounds of computer strategy games? If you answered “Yes” or “Huh?” you’ll want to keep your eyes open for the release of Total War: Rome II, the computer strategy game by Creative Assembly.
With the tagline “How Far Will You Go For Rome?” this game promises to delve players into the world of Roman war domination in new and exciting ways. The makers have included changes and enhancements that will set Rome II apart from other strategy games:
- Cinematic Value. The visual splendor of Rome II is being compared to a Spielberg flick, an epic combination of Saving Private Ryan and Gladiator. Soldiers’ faces are more expressive and even the sound quality is more realistic, more like the clashing of real armor (If the sound gives you a craving for real armor, we got you covered: www.historicalclothingrealm.com).
- Multi-Level Viewpoints. This game enables players to view battles from almost every angle. A “unit camera” is included, which provides an over-the-shoulder perspective. This close-up view will help players determine soldiers’ state of mind and probability of success. Gamers can also pull out to “strategic view” where a map of the battleground is laid out and units are represented by squares.
- Moral Consequences. The makers have improved upon Shogun 2 – Fall of the Samurai, which gave players moral choices that would earn them a “buff” or “debuff” depending on whether their decision pleased the populace. Rome II hikes up the stakes by creating a chain of consequences for every moral decision. Players will have to live with their choices as each one results in a different path full of different dilemmas.
- Trait System. The trait system has been modified to focus on armies rather than individuals. Armies will gain traits determined by how they fight, giving each legion its own unique history. Players will have specific reasons for declaring their favorite armies!
- Increased Scope. Players are no longer limited by the events of history. Rome II allows you to conquer the globe however you like, and the map extends farther East than before.
- Multiple Capture Points. Meant to be more of a cat-and-mouse game, this version requires the defender to stay active, laying traps and preparing ambushes for invading armies.
- Better A.I. Personality. The non-player characters (A.I.) will be more predictable, allowing the player to spy on the computer-controlled armies and see their strategies. Some A.I.’s will be more vengeful, some more sympathetic – players will have insight on these specific personalities.
Rome II promises to tickle your history bone and take you into a new world of conquering possibilities. Creators hope this game will bring the human drama of war alive in a way that hasn’t been seen before.
Possible Release Date: Christmas 2013
If you’re excited for this release, but looking for something a little more interactive, why not venture into the world of live role-playing with our extensive selection of Roman armor.
To get a more extensive preview of the game, go to ign.com. Here’s the link to the article: http://www.ign.com/articles/2012/07/02/total-war-rome-ii-shows-wars-human-side